//////////////////////////////////////////////////////////////////////////////
// Command Line Argument Parser
// ----------------------------
//
// Author: hotweird@hotmail.com
//
// Microsoft Public License (Ms-PL)
//
// This license governs use of the accompanying software. If you use the software, you
// accept this license. If you do not accept the license, do not use the software.
//
// 1. Definitions
//
// The terms "reproduce," "reproduction," "derivative works," and "distribution" have the
// same meaning here as under U.S. copyright law.
//
// A "contribution" is the original software, or any additions or changes to the software.
//
// A "contributor" is any person that distributes its contribution under this license.
//
// "Licensed patents" are a contributor's patent claims that read directly on its contribution.
//
// 2. Grant of Rights
//
// (A) Copyright Grant- Subject to the terms of this license, including the license conditions
// and limitations in section 3, each contributor grants you a non-exclusive, worldwide,
// royalty-free copyright license to reproduce its contribution, prepare derivative works
// of its contribution, and distribute its contribution or any derivative works that you create.
//
// (B) Patent Grant- Subject to the terms of this license, including the license conditions and
// limitations in section 3, each contributor grants you a non-exclusive, worldwide,
// royalty-free license under its licensed patents to make, have made, use, sell, offer for
// sale, import, and/or otherwise dispose of its contribution in the software or derivative
// works of the contribution in the software.
//
// 3. Conditions and Limitations
//
// (A) No Trademark License- This license does not grant you rights to use any contributors'
// name, logo, or trademarks.
//
// (B) If you bring a patent claim against any contributor over patents that you claim are
// infringed by the software, your patent license from such contributor to the software ends
// automatically.
//
// (C) If you distribute any portion of the software, you must retain all copyright, patent,
// trademark, and attribution notices that are present in the software.
//
// (D) If you distribute any portion of the software in source code form, you may do so only under
// this license by including a complete copy of this license with your distribution. If you
// distribute any portion of the software in compiled or object code form, you may only do so
// under a license that complies with this license.
//
// (E) The software is licensed "as-is." You bear the risk of using it. The contributors give no
// express warranties, guarantees or conditions. You may have additional consumer rights under
// your local laws which this license cannot change. To the extent permitted under your local
// laws, the contributors exclude the implied warranties of merchantability, fitness for a
// particular purpose and non-infringement.
//
// Usage
// -----
//
// Parsing command line arguments to a console application is a common problem.
// This library handles the common task of reading arguments from a command line
// and filling in the values in a type.
//
// To use this library, define a class whose fields represent the data that your
// application wants to receive from arguments on the command line. Then call
// CommandLine.ParseArguments() to fill the object with the data
// from the command line. Each field in the class defines a command line argument.
// The type of the field is used to validate the data read from the command line.
// The name of the field defines the name of the command line option.
//
// The parser can handle fields of the following types:
//
// - string
// - int
// - uint
// - bool
// - enum
// - array of the above type
//
// For example, suppose you want to read in the argument list for wc (word count).
// wc takes three optional boolean arguments: -l, -w, and -c and a list of files.
//
// You could parse these arguments using the following code:
//
// class WCArguments
// {
// public bool lines;
// public bool words;
// public bool chars;
// public string[] files;
// }
//
// class WC
// {
// static void Main(string[] args)
// {
// if (CommandLine.ParseArgumentsWithUsage(args, parsedArgs))
// {
// // insert application code here
// }
// }
// }
//
// So you could call this aplication with the following command line to count
// lines in the foo and bar files:
//
// wc.exe /lines /files:foo /files:bar
//
// The program will display the following usage message when bad command line
// arguments are used:
//
// wc.exe -x
//
// Unrecognized command line argument '-x'
// /lines[+|-] short form /l
// /words[+|-] short form /w
// /chars[+|-] short form /c
// /files:<string> short form /f
// @<file> Read response file for more options
//
// That was pretty easy. However, you realy want to omit the "/files:" for the
// list of files. The details of field parsing can be controled using custom
// attributes. The attributes which control parsing behaviour are:
//
// ArgumentAttribute
// - controls short name, long name, required, allow duplicates, default value
// and help text
// DefaultArgumentAttribute
// - allows omition of the "/name".
// - This attribute is allowed on only one field in the argument class.
//
// So for the wc.exe program we want this:
//
// using System;
// using Utilities;
//
// class WCArguments
// {
// [Argument(ArgumentType.AtMostOnce, HelpText="Count number of lines in the input text.")]
// public bool lines;
// [Argument(ArgumentType.AtMostOnce, HelpText="Count number of words in the input text.")]
// public bool words;
// [Argument(ArgumentType.AtMostOnce, HelpText="Count number of chars in the input text.")]
// public bool chars;
// [DefaultArgument(ArgumentType.MultipleUnique, HelpText="Input files to count.")]
// public string[] files;
// }
//
// class WC
// {
// static void Main(string[] args)
// {
// WCArguments parsedArgs = new WCArguments();
// if (CommandLine.ParseArgumentsWithUsage(args, parsedArgs))
// {
// // insert application code here
// }
// }
// }
//
//
//
// So now we have the command line we want:
//
// wc.exe /lines foo bar
//
// This will set lines to true and will set files to an array containing the
// strings "foo" and "bar".
//
// The new usage message becomes:
//
// wc.exe -x
//
// Unrecognized command line argument '-x'
// /lines[+|-] Count number of lines in the input text. (short form /l)
// /words[+|-] Count number of words in the input text. (short form /w)
// /chars[+|-] Count number of chars in the input text. (short form /c)
// @<file> Read response file for more options
// <files> Input files to count. (short form /f)
//
// If you want more control over how error messages are reported, how /help is
// dealt with, etc you can instantiate the CommandLine.Parser class.
//
//
//
// Cheers,
// Peter Hallam
// C# Compiler Developer
// Microsoft Corp.
//
//
//
//
// Release Notes
// -------------
//
// 10/02/2002 Initial Release
// 10/14/2002 Bug Fix
// 01/08/2003 Bug Fix in @ include files
// 10/23/2004 Added user specified help text, formatting of help text to
// screen width. Added ParseHelp for /?.
// 11/23/2004 Added support for default values.
// 02/23/2005 Fix bug with short name and default arguments.
//////////////////////////////////////////////////////////////////////////////
namespace CommandLine
{
using System;
using System.Diagnostics;
using System.Reflection;
using System.Collections;
using System.IO;
using System.Text;
using System.Runtime.InteropServices;
/// <summary>
/// Used to control parsing of command line arguments.
/// </summary>
[Flags]
public enum ArgumentType
{
/// <summary>
/// Indicates that this field is required. An error will be displayed
/// if it is not present when parsing arguments.
/// </summary>
Required = 0x01,
/// <summary>
/// Only valid in conjunction with Multiple.
/// Duplicate values will result in an error.
/// </summary>
Unique = 0x02,
/// <summary>
/// Inidicates that the argument may be specified more than once.
/// Only valid if the argument is a collection
/// </summary>
Multiple = 0x04,
/// <summary>
/// The default type for non-collection arguments.
/// The argument is not required, but an error will be reported if it is specified more than once.
/// </summary>
AtMostOnce = 0x00,
/// <summary>
/// For non-collection arguments, when the argument is specified more than
/// once no error is reported and the value of the argument is the last
/// value which occurs in the argument list.
/// </summary>
LastOccurenceWins = Multiple,
/// <summary>
/// The default type for collection arguments.
/// The argument is permitted to occur multiple times, but duplicate
/// values will cause an error to be reported.
/// </summary>
MultipleUnique = Multiple | Unique,
}
/// <summary>
/// Allows control of command line parsing.
/// Attach this attribute to instance fields of types used
/// as the destination of command line argument parsing.
/// </summary>
[AttributeUsage(AttributeTargets.Field)]
public class ArgumentAttribute : Attribute
{
/// <summary>
/// Allows control of command line parsing.
/// </summary>
/// <param name="type"> Specifies the error checking to be done on the argument. </param>
public ArgumentAttribute(ArgumentType type)
{
this.type = type;
}
/// <summary>
/// The error checking to be done on the argument.
/// </summary>
public ArgumentType Type
{
get { return this.type; }
}
/// <summary>
/// Returns true if the argument did not have an explicit short name specified.
/// </summary>
public bool DefaultShortName { get { return null == this.shortName; } }
/// <summary>
/// The short name of the argument.
/// Set to null means use the default short name if it does not
/// conflict with any other parameter name.
/// Set to String.Empty for no short name.
/// This property should not be set for DefaultArgumentAttributes.
/// </summary>
public string ShortName
{
get { return this.shortName; }
set { Debug.Assert(value == null || !(this is DefaultArgumentAttribute)); this.shortName = value; }
}
/// <summary>
/// Returns true if the argument did not have an explicit long name specified.
/// </summary>
public bool DefaultLongName { get { return null == this.longName; } }
/// <summary>
/// The long name of the argument.
/// Set to null means use the default long name.
/// The long name for every argument must be unique.
/// It is an error to specify a long name of String.Empty.
/// </summary>
public string LongName
{
get { Debug.Assert(!this.DefaultLongName); return this.longName; }
set { Debug.Assert(value != ""); this.longName = value; }
}
/// <summary>
/// The default value of the argument.
/// </summary>
public object DefaultValue
{
get { return this.defaultValue; }
set { this.defaultValue = value; }
}
/// <summary>
/// Returns true if the argument has a default value.
/// </summary>
public bool HasDefaultValue { get { return null != this.defaultValue; } }
/// <summary>
/// Returns true if the argument has help text specified.
/// </summary>
public bool HasHelpText { get { return null != this.helpText; } }
/// <summary>
/// The help text for the argument.
/// </summary>
public string HelpText
{
get { return this.helpText; }
set { this.helpText = value; }
}
private string shortName;
private string longName;
private string helpText;
private object defaultValue;
private ArgumentType type;
}
/// <summary>
/// Indicates that this argument is the default argument.
/// '/' or '-' prefix only the argument value is specified.
/// The ShortName property should not be set for DefaultArgumentAttribute
/// instances. The LongName property is used for usage text only and
/// does not affect the usage of the argument.
/// </summary>
[AttributeUsage(AttributeTargets.Field)]
public class DefaultArgumentAttribute : ArgumentAttribute
{
/// <summary>
/// Indicates that this argument is the default argument.
/// </summary>
/// <param name="type"> Specifies the error checking to be done on the argument. </param>
public DefaultArgumentAttribute(ArgumentType type)
: base (type)
{
}
}
/// <summary>
/// A delegate used in error reporting.
/// </summary>
public delegate void ErrorReporter(string message);
/// <summary>
/// Parser for command line arguments.
///
/// The parser specification is infered from the instance fields of the object
/// specified as the destination of the parse.
/// Valid argument types are: int, uint, string, bool, enums
/// Also argument types of Array of the above types are also valid.
///
/// Error checking options can be controlled by adding a ArgumentAttribute
/// to the instance fields of the destination object.
///
/// At most one field may be marked with the DefaultArgumentAttribute
/// indicating that arguments without a '-' or '/' prefix will be parsed as that argument.
///
/// If not specified then the parser will infer default options for parsing each
/// instance field. The default long name of the argument is the field name. The
/// default short name is the first character of the long name. Long names and explicitly
/// specified short names must be unique. Default short names will be used provided that
/// the default short name does not conflict with a long name or an explicitly
/// specified short name.
///
/// Arguments which are array types are collection arguments. Collection
/// arguments can be specified multiple times.
/// </summary>
public sealed class Parser
{
/// <summary>
/// The System Defined new line string.
/// </summary>
public const string NewLine = "\r\n";
/// <summary>
/// Don't ever call this.
/// </summary>
private Parser() { }
/// <summary>
/// Parses Command Line Arguments. Displays usage message to Console.Out
/// if /?, /help or invalid arguments are encounterd.
/// Errors are output on Console.Error.
/// Use ArgumentAttributes to control parsing behaviour.
/// </summary>
/// <param name="arguments"> The actual arguments. </param>
/// <param name="destination"> The resulting parsed arguments. </param>
/// <returns> true if no errors were detected. </returns>
public static bool ParseArgumentsWithUsage(string [] arguments, object destination)
{
if (Parser.ParseHelp(arguments) || !Parser.ParseArguments(arguments, destination))
{
// error encountered in arguments. Display usage message
System.Console.Write(Parser.ArgumentsUsage(destination.GetType()));
return false;
}
return true;
}
/// <summary>
/// Parses Command Line Arguments.
/// Errors are output on Console.Error.
/// Use ArgumentAttributes to control parsing behaviour.
/// </summary>
/// <param name="arguments"> The actual arguments. </param>
/// <param name="destination"> The resulting parsed arguments. </param>
/// <returns> true if no errors were detected. </returns>
public static bool ParseArguments(string [] arguments, object destination)
{
return Parser.ParseArguments(arguments, destination, new ErrorReporter(Console.Error.WriteLine));
}
/// <summary>
/// Parses Command Line Arguments.
/// Use ArgumentAttributes to control parsing behaviour.
/// </summary>
/// <param name="arguments"> The actual arguments. </param>
/// <param name="destination"> The resulting parsed arguments. </param>
/// <param name="reporter"> The destination for parse errors. </param>
/// <returns> true if no errors were detected. </returns>
public static bool ParseArguments(string[] arguments, object destination, ErrorReporter reporter)
{
Parser parser = new Parser(destination.GetType(), reporter);
return parser.Parse(arguments, destination);
}
private static void NullErrorReporter(string message)
{
}
private class HelpArgument
{
[ArgumentAttribute(ArgumentType.AtMostOnce, ShortName="?")]
public bool help = false;
}
/// <summary>
/// Checks if a set of arguments asks for help.
/// </summary>
/// <param name="args"> Args to check for help. </param>
/// <returns> Returns true if args contains /? or /help. </returns>
public static bool ParseHelp(string[] args)
{
Parser helpParser = new Parser(typeof(HelpArgument), new ErrorReporter(NullErrorReporter));
HelpArgument helpArgument = new HelpArgument();
helpParser.Parse(args, helpArgument);
return helpArgument.help;
}
/// <summary>
/// Returns a Usage string for command line argument parsing.
/// Use ArgumentAttributes to control parsing behaviour.
/// Formats the output to the width of the current console window.
/// </summary>
/// <param name="argumentType"> The type of the arguments to display usage for. </param>
/// <returns> Printable string containing a user friendly description of command line arguments. </returns>
public static string ArgumentsUsage(Type argumentType)
{
int screenWidth = Parser.GetConsoleWindowWidth();
if (screenWidth == 0)
screenWidth = 80;
return ArgumentsUsage(argumentType, screenWidth);
}
/// <summary>
/// Returns a Usage string for command line argument parsing.
/// Use ArgumentAttributes to control parsing behaviour.
/// </summary>
/// <param name="argumentType"> The type of the arguments to display usage for. </param>
/// <param name="columns"> The number of columns to format the output to. </param>
/// <returns> Printable string containing a user friendly description of command line arguments. </returns>
public static string ArgumentsUsage(Type argumentType, int columns)
{
return (new Parser(argumentType, null)).GetUsageString(columns);
}
private const int STD_OUTPUT_HANDLE = -11;
private struct COORD
{
internal Int16 x;
internal Int16 y;
}
private struct SMALL_RECT
{
internal Int16 Left;
internal Int16 Top;
internal Int16 Right;
internal Int16 Bottom;
}
private struct CONSOLE_SCREEN_BUFFER_INFO
{
internal COORD dwSize;
internal COORD dwCursorPosition;
internal Int16 wAttributes;
internal SMALL_RECT srWindow;
internal COORD dwMaximumWindowSize;
}
[DllImport("kernel32.dll", EntryPoint="GetStdHandle", SetLastError=true, CharSet=CharSet.Auto, CallingConvention=CallingConvention.StdCall)]
private static extern int GetStdHandle(int nStdHandle);
[DllImport("kernel32.dll", EntryPoint="GetConsoleScreenBufferInfo", SetLastError=true, CharSet=CharSet.Auto, CallingConvention=CallingConvention.StdCall)]
private static extern int GetConsoleScreenBufferInfo(int hConsoleOutput, ref CONSOLE_SCREEN_BUFFER_INFO lpConsoleScreenBufferInfo);
/// <summary>
/// Returns the number of columns in the current console window
/// </summary>
/// <returns>Returns the number of columns in the current console window</returns>
public static int GetConsoleWindowWidth()
{
int screenWidth;
CONSOLE_SCREEN_BUFFER_INFO csbi = new CONSOLE_SCREEN_BUFFER_INFO();
int rc;
rc = GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), ref csbi);
screenWidth = csbi.dwSize.x;
return screenWidth;
}
/// <summary>
/// Searches a StringBuilder for a character
/// </summary>
/// <param name="text"> The text to search. </param>
/// <param name="value"> The character value to search for. </param>
/// <param name="startIndex"> The index to stat searching at. </param>
/// <returns> The index of the first occurence of value or -1 if it is not found. </returns>
public static int IndexOf(StringBuilder text, char value, int startIndex)
{
for (int index = startIndex; index < text.Length; index++)
{
if (text[index] == value)
return index;
}
return -1;
}
/// <summary>
/// Searches a StringBuilder for a character in reverse
/// </summary>
/// <param name="text"> The text to search. </param>
/// <param name="value"> The character to search for. </param>
/// <param name="startIndex"> The index to start the search at. </param>
/// <returns>The index of the last occurence of value in text or -1 if it is not found. </returns>
public static int LastIndexOf(StringBuilder text, char value, int startIndex)
{
for (int index = Math.Min(startIndex, text.Length - 1); index >= 0; index --)
{
if (text[index] == value)
return index;
}
return -1;
}
private const int spaceBeforeParam = 2;
/// <summary>
/// Creates a new command line argument parser.
/// </summary>
/// <param name="argumentSpecification"> The type of object to parse. </param>
/// <param name="reporter"> The destination for parse errors. </param>
public Parser(Type argumentSpecification, ErrorReporter reporter)
{
this.reporter = reporter;
this.arguments = new ArrayList();
this.argumentMap = new Hashtable();
foreach (FieldInfo field in argumentSpecification.GetFields())
{
if (!field.IsStatic && !field.IsInitOnly && !field.IsLiteral)
{
ArgumentAttribute attribute = GetAttribute(field);
if (attribute is DefaultArgumentAttribute)
{
Debug.Assert(this.defaultArgument == null);
this.defaultArgument = new Argument(attribute, field, reporter);
}
else
{
this.arguments.Add(new Argument(attribute, field, reporter));
}
}
}
// add explicit names to map
foreach (Argument argument in this.arguments)
{
Debug.Assert(!argumentMap.ContainsKey(argument.LongName));
this.argumentMap[argument.LongName] = argument;
if (argument.ExplicitShortName)
{
if (argument.ShortName != null && argument.ShortName.Length > 0)
{
Debug.Assert(!argumentMap.ContainsKey(argument.ShortName));
this.argumentMap[argument.ShortName] = argument;
}
else
{
argument.ClearShortName();
}
}
}
// add implicit names which don't collide to map
foreach (Argument argument in this.arguments)
{
if (!argument.ExplicitShortName)
{
if (argument.ShortName != null && argument.ShortName.Length > 0 && !argumentMap.ContainsKey(argument.ShortName))
this.argumentMap[argument.ShortName] = argument;
else
argument.ClearShortName();
}
}
}
private static ArgumentAttribute GetAttribute(FieldInfo field)
{
object[] attributes = field.GetCustomAttributes(typeof(ArgumentAttribute), false);
if (attributes.Length == 1)
return (ArgumentAttribute) attributes[0];
Debug.Assert(attributes.Length == 0);
return null;
}
private void ReportUnrecognizedArgument(string argument)
{
this.reporter(string.Format("Unrecognized command line argument '{0}'", argument));
}
/// <summary>
/// Parses an argument list into an object
/// </summary>
/// <param name="args"></param>
/// <param name="destination"></param>
/// <returns> true if an error occurred </returns>
private bool ParseArgumentList(string[] args, object destination)
{
bool hadError = false;
if (args != null)
{
foreach (string argument in args)
{
if (argument.Length > 0)
{
switch (argument[0])
{
case '-':
case '/':
int endIndex = argument.IndexOfAny(new char[] {':', '+', '-'}, 1);
string option = argument.Substring(1, endIndex == -1 ? argument.Length - 1 : endIndex - 1);
string optionArgument;
if (option.Length + 1 == argument.Length)
{
optionArgument = null;
}
else if (argument.Length > 1 + option.Length && argument[1 + option.Length] == ':')
{
optionArgument = argument.Substring(option.Length + 2);
}
else
{
optionArgument = argument.Substring(option.Length + 1);
}
Argument arg = (Argument) this.argumentMap[option];
if (arg == null)
{
ReportUnrecognizedArgument(argument);
hadError = true;
}
else
{
hadError |= !arg.SetValue(optionArgument, destination);
}
break;
case '@':
string[] nestedArguments;
hadError |= LexFileArguments(argument.Substring(1), out nestedArguments);
hadError |= ParseArgumentList(nestedArguments, destination);
break;
default:
if (this.defaultArgument != null)
{
hadError |= !this.defaultArgument.SetValue(argument, destination);
}
else
{
ReportUnrecognizedArgument(argument);
hadError = true;
}
break;
}
}
}
}
return hadError;
}
/// <summary>
/// Parses an argument list.
/// </summary>
/// <param name="args"> The arguments to parse. </param>
/// <param name="destination"> The destination of the parsed arguments. </param>
/// <returns> true if no parse errors were encountered. </returns>
public bool Parse(string[] args, object destination)
{
bool hadError = ParseArgumentList(args, destination);
// check for missing required arguments
foreach (Argument arg in this.arguments)
{
hadError |= arg.Finish(destination);
}
if (this.defaultArgument != null)
{
hadError |= this.defaultArgument.Finish(destination);
}
return !hadError;
}
private struct ArgumentHelpStrings
{
public ArgumentHelpStrings(string syntax, string help)
{
this.syntax = syntax;
this.help = help;
}
public string syntax;
public string help;
}
/// <summary>
/// A user firendly usage string describing the command line argument syntax.
/// </summary>
public string GetUsageString(int screenWidth)
{
ArgumentHelpStrings[] strings = GetAllHelpStrings();
int maxParamLen = 0;
foreach (ArgumentHelpStrings helpString in strings)
{
maxParamLen = Math.Max(maxParamLen, helpString.syntax.Length);
}
const int minimumNumberOfCharsForHelpText = 10;
const int minimumHelpTextColumn = 5;
const int minimumScreenWidth = minimumHelpTextColumn + minimumNumberOfCharsForHelpText;
int helpTextColumn;
int idealMinimumHelpTextColumn = maxParamLen + spaceBeforeParam;
screenWidth = Math.Max(screenWidth, minimumScreenWidth);
if (screenWidth < (idealMinimumHelpTextColumn + minimumNumberOfCharsForHelpText))
helpTextColumn = minimumHelpTextColumn;
else
helpTextColumn = idealMinimumHelpTextColumn;
const string newLine = "\n";
StringBuilder builder = new StringBuilder();
foreach (ArgumentHelpStrings helpStrings in strings)
{
// add syntax string
int syntaxLength = helpStrings.syntax.Length;
builder.Append(helpStrings.syntax);
// start help text on new line if syntax string is too long
int currentColumn = syntaxLength;
if (syntaxLength >= helpTextColumn)
{
builder.Append(newLine);
currentColumn = 0;
}
// add help text broken on spaces
int charsPerLine = screenWidth - helpTextColumn;
int index = 0;
while (index < helpStrings.help.Length)
{
// tab to start column
builder.Append(' ', helpTextColumn - currentColumn);
currentColumn = helpTextColumn;
// find number of chars to display on this line
int endIndex = index + charsPerLine;
if (endIndex >= helpStrings.help.Length)
{
// rest of text fits on this line
endIndex = helpStrings.help.Length;
}
else
{
endIndex = helpStrings.help.LastIndexOf(' ', endIndex - 1, Math.Min(endIndex - index, charsPerLine));
if (endIndex <= index)
{
// no spaces on this line, append full set of chars
endIndex = index + charsPerLine;
}
}
// add chars
builder.Append(helpStrings.help, index, endIndex - index);
index = endIndex;
// do new line
AddNewLine(newLine, builder, ref currentColumn);
// don't start a new line with spaces
while (index < helpStrings.help.Length && helpStrings.help[index] == ' ')
index ++;
}
// add newline if there's no help text
if (helpStrings.help.Length == 0)
{
builder.Append(newLine);
}
}
return builder.ToString();
}
private static void AddNewLine(string newLine, StringBuilder builder, ref int currentColumn)
{
builder.Append(newLine);
currentColumn = 0;
}
private ArgumentHelpStrings[] GetAllHelpStrings()
{
ArgumentHelpStrings[] strings = new ArgumentHelpStrings[NumberOfParametersToDisplay()];
int index = 0;
foreach (Argument arg in this.arguments)
{
strings[index] = GetHelpStrings(arg);
index++;
}
strings[index++] = new ArgumentHelpStrings("@<file>", "Read response file for more options");
if (this.defaultArgument != null)
strings[index++] = GetHelpStrings(this.defaultArgument);
return strings;
}
private static ArgumentHelpStrings GetHelpStrings(Argument arg)
{
return new ArgumentHelpStrings(arg.SyntaxHelp, arg.FullHelpText);
}
private int NumberOfParametersToDisplay()
{
int numberOfParameters = this.arguments.Count + 1;
if (HasDefaultArgument)
numberOfParameters += 1;
return numberOfParameters;
}
/// <summary>
/// Does this parser have a default argument.
/// </summary>
/// <value> Does this parser have a default argument. </value>
public bool HasDefaultArgument
{
get { return this.defaultArgument != null; }
}
private bool LexFileArguments(string fileName, out string[] arguments)
{
string args = null;
try
{
using (FileStream file = new FileStream(fileName, FileMode.Open, FileAccess.Read))
{
args = (new StreamReader(file)).ReadToEnd();
}
}
catch (Exception e)
{
this.reporter(string.Format("Error: Can't open command line argument file '{0}' : '{1}'", fileName, e.Message));
arguments = null;
return false;
}
bool hadError = false;
ArrayList argArray = new ArrayList();
StringBuilder currentArg = new StringBuilder();
bool inQuotes = false;
int index = 0;
// while (index < args.Length)
try
{
while (true)
{
// skip whitespace
while (char.IsWhiteSpace(args[index]))
{
index += 1;
}
// # - comment to end of line
if (args[index] == '#')
{
index += 1;
while (args[index] != '\n')
{
index += 1;
}
continue;
}
// do one argument
do
{
if (args[index] == '\\')
{
int cSlashes = 1;
index += 1;
while (index == args.Length && args[index] == '\\')
{
cSlashes += 1;
}
if (index == args.Length || args[index] != '"')
{
currentArg.Append('\\', cSlashes);
}
else
{
currentArg.Append('\\', (cSlashes >> 1));
if (0 != (cSlashes & 1))
{
currentArg.Append('"');
}
else
{
inQuotes = !inQuotes;
}
}
}
else if (args[index] == '"')
{
inQuotes = !inQuotes;
index += 1;
}
else
{
currentArg.Append(args[index]);
index += 1;
}
} while (!char.IsWhiteSpace(args[index]) || inQuotes);
argArray.Add(currentArg.ToString());
currentArg.Length = 0;
}
}
catch (System.IndexOutOfRangeException)
{
// got EOF
if (inQuotes)
{
this.reporter(string.Format("Error: Unbalanced '\"' in command line argument file '{0}'", fileName));
hadError = true;
}
else if (currentArg.Length > 0)
{
// valid argument can be terminated by EOF
argArray.Add(currentArg.ToString());
}
}
arguments = (string[]) argArray.ToArray(typeof (string));
return hadError;
}
private static string LongName(ArgumentAttribute attribute, FieldInfo field)
{
return (attribute == null || attribute.DefaultLongName) ? field.Name : attribute.LongName;
}
private static string ShortName(ArgumentAttribute attribute, FieldInfo field)
{
if (attribute is DefaultArgumentAttribute)
return null;
if (!ExplicitShortName(attribute))
return LongName(attribute, field).Substring(0,1);
return attribute.ShortName;
}
private static string HelpText(ArgumentAttribute attribute, FieldInfo field)
{
if (attribute == null)
return null;
else
return attribute.HelpText;
}
private static bool HasHelpText(ArgumentAttribute attribute)
{
return (attribute != null && attribute.HasHelpText);
}
private static bool ExplicitShortName(ArgumentAttribute attribute)
{
return (attribute != null && !attribute.DefaultShortName);
}
private static object DefaultValue(ArgumentAttribute attribute, FieldInfo field)
{
return (attribute == null || !attribute.HasDefaultValue) ? null : attribute.DefaultValue;
}
private static Type ElementType(FieldInfo field)
{
if (IsCollectionType(field.FieldType))
return field.FieldType.GetElementType();
else
return null;
}
private static ArgumentType Flags(ArgumentAttribute attribute, FieldInfo field)
{
if (attribute != null)
return attribute.Type;
else if (IsCollectionType(field.FieldType))
return ArgumentType.MultipleUnique;
else
return ArgumentType.AtMostOnce;
}
private static bool IsCollectionType(Type type)
{
return type.IsArray;
}
private static bool IsValidElementType(Type type)
{
return type != null && (
type == typeof(int) ||
type == typeof(uint) ||
type == typeof(string) ||
type == typeof(bool) ||
type.IsEnum);
}
[System.Diagnostics.DebuggerDisplay("Name = {LongName}")]
private class Argument
{
public Argument(ArgumentAttribute attribute, FieldInfo field, ErrorReporter reporter)
{
this.longName = Parser.LongName(attribute, field);
this.explicitShortName = Parser.ExplicitShortName(attribute);
this.shortName = Parser.ShortName(attribute, field);
this.hasHelpText = Parser.HasHelpText(attribute);
this.helpText = Parser.HelpText(attribute, field);
this.defaultValue = Parser.DefaultValue(attribute, field);
this.elementType = ElementType(field);
this.flags = Flags(attribute, field);
this.field = field;
this.seenValue = false;
this.reporter = reporter;
this.isDefault = attribute != null && attribute is DefaultArgumentAttribute;
if (IsCollection)
{
this.collectionValues = new ArrayList();
}
Debug.Assert(this.longName != null && this.longName != "");
Debug.Assert(!this.isDefault || !this.ExplicitShortName);
Debug.Assert(!IsCollection || AllowMultiple, "Collection arguments must have allow multiple");
Debug.Assert(!Unique || IsCollection, "Unique only applicable to collection arguments");
Debug.Assert(IsValidElementType(Type) ||
IsCollectionType(Type));
Debug.Assert((IsCollection && IsValidElementType(elementType)) ||
(!IsCollection && elementType == null));
Debug.Assert(!(this.IsRequired && this.HasDefaultValue), "Required arguments cannot have default value");
Debug.Assert(!this.HasDefaultValue || (this.defaultValue.GetType() == field.FieldType), "Type of default value must match field type");
}
public bool Finish(object destination)
{
if (this.SeenValue)
{
if (this.IsCollection)
{
this.field.SetValue(destination, this.collectionValues.ToArray(this.elementType));
}
}
else
{
if (this.HasDefaultValue)
{
this.field.SetValue(destination, this.DefaultValue);
}
}
return ReportMissingRequiredArgument();
}
private bool ReportMissingRequiredArgument()
{
if (this.IsRequired && !this.SeenValue)
{
if (this.IsDefault)
reporter(string.Format("Missing required argument '<{0}>'.", this.LongName));
else
reporter(string.Format("Missing required argument '/{0}'.", this.LongName));
return true;
}
return false;
}
private void ReportDuplicateArgumentValue(string value)
{
this.reporter(string.Format("Duplicate '{0}' argument '{1}'", this.LongName, value));
}
public bool SetValue(string value, object destination)
{
if (SeenValue && !AllowMultiple)
{
this.reporter(string.Format("Duplicate '{0}' argument", this.LongName));
return false;
}
this.seenValue = true;
object newValue;
if (!ParseValue(this.ValueType, value, out newValue))
return false;
if (this.IsCollection)
{
if (this.Unique && this.collectionValues.Contains(newValue))
{
ReportDuplicateArgumentValue(value);
return false;
}
else
{
this.collectionValues.Add(newValue);
}
}
else
{
this.field.SetValue(destination, newValue);
}
return true;
}
public Type ValueType
{
get { return this.IsCollection ? this.elementType : this.Type; }
}
private void ReportBadArgumentValue(string value)
{
this.reporter(string.Format("'{0}' is not a valid value for the '{1}' command line option", value, this.LongName));
}
private bool ParseValue(Type type, string stringData, out object value)
{
// null is only valid for bool variables
// empty string is never valid
if ((stringData != null || type == typeof(bool)) && (stringData == null || stringData.Length > 0))
{
try
{
if (type == typeof(string))
{
value = stringData;
return true;
}
else if (type == typeof(bool))
{
if (stringData == null || stringData == "+")
{
value = true;
return true;
}
else if (stringData == "-")
{
value = false;
return true;
}
}
else if (type == typeof(int))
{
value = int.Parse(stringData);
return true;
}
else if (type == typeof(uint))
{
value = int.Parse(stringData);
return true;
}
else
{
Debug.Assert(type.IsEnum);
bool valid = false;
foreach (string name in Enum.GetNames(type))
{
if (name == stringData)
{
valid = true;
break;
}
}
if (valid)
{
value = Enum.Parse(type, stringData, true);
return true;
}
}
}
catch
{
// catch parse errors
}
}
ReportBadArgumentValue(stringData);
value = null;
return false;
}
private void AppendValue(StringBuilder builder, object value)
{
if (value is string || value is int || value is uint || value.GetType().IsEnum)
{
builder.Append(value.ToString());
}
else if (value is bool)
{
builder.Append((bool) value ? "+" : "-");
}
else
{
bool first = true;
foreach (object o in (System.Array) value)
{
if (!first)
{
builder.Append(", ");
}
AppendValue(builder, o);
first = false;
}
}
}
public string LongName
{
get { return this.longName; }
}
public bool ExplicitShortName
{
get { return this.explicitShortName; }
}
public string ShortName
{
get { return this.shortName; }
}
public bool HasShortName
{
get { return this.shortName != null; }
}
public void ClearShortName()
{
this.shortName = null;
}
public bool HasHelpText
{
get { return this.hasHelpText; }
}
public string HelpText
{
get { return this.helpText; }
}
public object DefaultValue
{
get { return this.defaultValue; }
}
public bool HasDefaultValue
{
get { return null != this.defaultValue; }
}
public string FullHelpText
{
get {
StringBuilder builder = new StringBuilder();
if (this.HasHelpText)
{
builder.Append(this.HelpText);
}
if (this.HasDefaultValue)
{
if (builder.Length > 0)
builder.Append(" ");
builder.Append("Default value:'");
AppendValue(builder, this.DefaultValue);
builder.Append('\'');
}
if (this.HasShortName)
{
if (builder.Length > 0)
builder.Append(" ");
builder.Append("(short form /");
builder.Append(this.ShortName);
builder.Append(")");
}
return builder.ToString();
}
}
public string SyntaxHelp
{
get
{
StringBuilder builder = new StringBuilder();
if (this.IsDefault)
{
builder.Append("<");
builder.Append(this.LongName);
builder.Append(">");
}
else
{
builder.Append("/");
builder.Append(this.LongName);
Type valueType = this.ValueType;
if (valueType == typeof(int))
{
builder.Append(":<int>");
}
else if (valueType == typeof(uint))
{
builder.Append(":<uint>");
}
else if (valueType == typeof(bool))
{
builder.Append("[+|-]");
}
else if (valueType == typeof(string))
{
builder.Append(":<string>");
}
else
{
Debug.Assert(valueType.IsEnum);
builder.Append(":{");
bool first = true;
foreach (FieldInfo field in valueType.GetFields())
{
if (field.IsStatic)
{
if (first)
first = false;
else
builder.Append('|');
builder.Append(field.Name);
}
}
builder.Append('}');
}
}
return builder.ToString();
}
}
public bool IsRequired
{
get { return 0 != (this.flags & ArgumentType.Required); }
}
public bool SeenValue
{
get { return this.seenValue; }
}
public bool AllowMultiple
{
get { return 0 != (this.flags & ArgumentType.Multiple); }
}
public bool Unique
{
get { return 0 != (this.flags & ArgumentType.Unique); }
}
public Type Type
{
get { return field.FieldType; }
}
public bool IsCollection
{
get { return IsCollectionType(Type); }
}
public bool IsDefault
{
get { return this.isDefault; }
}
private string longName;
private string shortName;
private string helpText;
private bool hasHelpText;
private bool explicitShortName;
private object defaultValue;
private bool seenValue;
private FieldInfo field;
private Type elementType;
private ArgumentType flags;
private ArrayList collectionValues;
private ErrorReporter reporter;
private bool isDefault;
}
private ArrayList arguments;
private Hashtable argumentMap;
private Argument defaultArgument;
private ErrorReporter reporter;
}
}